I used Plex for my home media for almost a year, then it stopped playing nice for reasons I gave up on diagnosing. While looking at alternatives, I found Jellyfin which is much more responsive, IMO, and the UI is much nicer as well.

It gets relegated to playing Fraggle Rock and Bluey on repeat for my kiddo these days, but I am absolutely in love with the software.

What are some other FOSS gems that are a better experience UX/UI-wise than their proprietary counterparts?

EDIT: Autocorrect turned something into “smaller” instead of what I meant it to be when I wrote this post, and I can’t remember what I meant for it to say so it got axed instead.

  • @PM_Your_Nudes_Please
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    481 year ago

    As someone who gave up on Blender back in the 2010’s, I may need to revisit it.

        • @[email protected]
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          1 year ago

          Isn’t distance more suitable to describe an improvement than time? Don’t find anything wrong with that comment.

          “It is better by a mile” vs “It is better by three hours”

          • @[email protected]
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            -21 year ago

            Good point. I guess it depends on the interpretation. If you consider that developments take time, be it developments in software, technology, research or whatever, then saying something like “this software is years ahead of its time” sounds appropriate.

            That’s how I read the comment. Additionally, given that it’s a common misconception that a lightyear describes a timespan, I felt the urge to be a smartass.

            • @[email protected]
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              21 year ago

              But you typically can’t influence time, while you can influence distance travelled. The faster car will get you further in the same time than a slower car. So IMO distance (travelled) is the better measurement.

              • @[email protected]
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                11 year ago

                To continue dissecting this, since I don’t have anything better to do right now:

                What you do in that time depends. If you drive a faster car, sure, you’ll travel a further distance in less time than a slower car. If you use the same car however, the distance is as meaningful as the time for a symbol of progress. Since technological and scientific advancements in general don’t depend on people driving around in cars, but on people investing a lot of time and effort, I would prefer time as a measurement.

                Usually, if we think about scientific, technological or cultural progress, we tend to judge based on time and not on distance. For example, consider some indigenous cultures which live their lifes isolated from the rest of the world. They are often compared to primitive “stoneage”-like cultures. We specifically use time as a measure.

                However, I am not completely opposed to agreeing with you. I think it depends on what you want to emphasize. A distance can be useful for reflecting some aspects in which, e.g., a software, takes the lead compared to alternatives. Then again, time would be better suited to highlight very innovative features or significant futuristic advancements which may have groundbreaking qualities.

                And if someone is already using “lightyears” as a measure, I think that’s already an amount of improvement which deserves a time-based phrasing.

                Anyway, I see good points for both and I am no longer interested in this. Take it or leave it. I don’t care anymore.

    • @drekly
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      1 year ago

      I used 3dsmax until I started uni and was forced to use Maya. Then trying to learn zbrush and mudbox. And then marmoset, and then early 2000s blender, it was too much for my poor brain to wrap around so many different UIs with so many different workflows.

      Then my uni lied to me about how much I’d learn, then about overseas exchange, and then about getting a work placement (they just gave me an email address for a modeller who didn’t respond) and left me with no useful skills so I gave up completely.

      I have so much wasted useless 15 year old 3d knowledge in my brain.

    • @[email protected]
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      61 year ago

      They had a big push and update a few years back focusing on redoing the UI to make it more friendly to beginners. Although I haven’t personally used it a ton since then.