Baldur’s Gate 3’s Patch 3, which was so massive Larian held it back a day to test it properly, will release today, and it’ll add an RPG feature many of us have been requesting since we stepped clear of the Nautiloid - the ability to change a character’s appearance. Alas, it comes too late for the Wood Elf Druid I rolled during my first try at the 1.0 version. I wanted her to look like a sort of Kung Fu Galadriel, with cool tattoos and aerodynamic scars, but she emerged from the character creator looking like she’d been mugged by a packet of demon crayons. I’ve left my active character, a High Elf Sorceress, safely tattoo-less.

  • @yokonzo
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    119 months ago

    I could have sworn it already had this functionality but I guess I’m wrong

    • @[email protected]
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      159 months ago

      I think that before you could only set it in the character creation screen at the start. Now you can change it anytime.

      • @[email protected]
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        -79 months ago

        Starfield does this with it’s plastic surgery shop so I imagine it’s a “hey that’s a good idea” thing for Larian.

        • Shalakushka
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          179 months ago

          They’ve been promising this since Patch 1, and changing your appearance is a really common feature in games with a create a character.

          • @[email protected]
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            39 months ago

            Most games do have limits on it after creation but I did remember just now that the Saints Row series did just this. I just have Starfield on my mind and forgot.

          • LoafyLemon
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            29 months ago

            Now we can role-play a bad guy turning into a good guy and vice versa.

        • @[email protected]
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          59 months ago

          The implementation is through The Magic Mirror, which is the same thing Divinity: Original Sin 2, their previous game used. So probably less inspired by Starfield.

        • @Ravaja
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          59 months ago

          Yeah, I don’t think anyone at Larian is taking notes from Bethesda of all companies