stopthatgirl7 to [email protected] • 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square4fedilinkarrow-up14arrow-down10file-textcross-posted to: [email protected]gamestechnology
arrow-up14arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7 to [email protected] • 1 year agomessage-square4fedilinkfile-textcross-posted to: [email protected]gamestechnology
minus-square@[email protected]linkfedilink1•1 year agoThe can’t narrow the stat… 40-70%… I call BS. Clearly a clickbait article
minus-squareAmidFurorlinkfedilink2•1 year agoThe biggest sin was not citing the study. It appears to come from an interview with a professor, and the range is based on variation across applications. https://abcnews.go.com/Technology/feel-motion-sickness-virtual-reality/story?id=65153805
The can’t narrow the stat… 40-70%… I call BS. Clearly a clickbait article
The biggest sin was not citing the study. It appears to come from an interview with a professor, and the range is based on variation across applications.
https://abcnews.go.com/Technology/feel-motion-sickness-virtual-reality/story?id=65153805