stopthatgirl7 to Technology • 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square261fedilinkarrow-up1751arrow-down128file-textcross-posted to: [email protected][email protected]games
arrow-up1723arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7 to Technology • 1 year agomessage-square261fedilinkfile-textcross-posted to: [email protected][email protected]games
minus-square@sheogorathlinkEnglish3•1 year agoWith DLSS you can achieve a pretty high resolution when using VR headsets. The HP Reverb 2 have a quite high resolution (2160p per eye) and the screen door effect is reduced significantly, IMO to the point that it’s not noticeable anymore.
With DLSS you can achieve a pretty high resolution when using VR headsets. The HP Reverb 2 have a quite high resolution (2160p per eye) and the screen door effect is reduced significantly, IMO to the point that it’s not noticeable anymore.