LETSGOOOO. Is it only just me, who gets always behind the amount of content Genshin provides? I know that for a lot of people, the content is scarce to them, but I haven’t even managed to fully explore the desert.
I would really like some more permanent repeatable single player content (something like HSR’s simulated universe would be amazing), but you’ll never hear me complain about the rate of content overall. The speed in which they’re putting new stuff out is astounding.
100% this. It’d be nice if some of the events would be permanent to add end game content, though especially for multiplayer imo. It’s pretty pathetic that the game advertises itself as a co-op, but you’re limited to 15 minute domain runs daily. GI TCG is a step in the right direction, but at that point it’s not Genshin Impact… It’s exactly like TFT in League of Legends, where some people will outright avoid it altogether.
I haven’t finished the desert either, but most of the complaints are about lack of story content. I doubt a significant percentage of players gets close to 100% exploration.
LETSGOOOO. Is it only just me, who gets always behind the amount of content Genshin provides? I know that for a lot of people, the content is scarce to them, but I haven’t even managed to fully explore the desert.
I would really like some more permanent repeatable single player content (something like HSR’s simulated universe would be amazing), but you’ll never hear me complain about the rate of content overall. The speed in which they’re putting new stuff out is astounding.
100% this. It’d be nice if some of the events would be permanent to add end game content, though especially for multiplayer imo. It’s pretty pathetic that the game advertises itself as a co-op, but you’re limited to 15 minute domain runs daily. GI TCG is a step in the right direction, but at that point it’s not Genshin Impact… It’s exactly like TFT in League of Legends, where some people will outright avoid it altogether.
I haven’t finished the desert either, but most of the complaints are about lack of story content. I doubt a significant percentage of players gets close to 100% exploration.
Hmm yeah you’re right.