Mac to [email protected] • 1 year agoThe Future of C# in Godot – GameFromScratch.comgamefromscratch.comexternal-linkmessage-square34fedilinkarrow-up140arrow-down11
arrow-up139arrow-down1external-linkThe Future of C# in Godot – GameFromScratch.comgamefromscratch.comMac to [email protected] • 1 year agomessage-square34fedilink
minus-square@[email protected]linkfedilink1•edit-21 year ago.net (formally .net core) runs on all major OSs. Mono and .net framework are super out of date and shouldn’t be used anymore.
minus-squareSparkinglinkfedilinkEnglish2•1 year agoWell whatever - going down the proprietary imementation route for c# the way unity did is a no go for Godot imo.
.net (formally .net core) runs on all major OSs.
Mono and .net framework are super out of date and shouldn’t be used anymore.
Well whatever - going down the proprietary imementation route for c# the way unity did is a no go for Godot imo.