When you’re making a character, do you prefer to start with the mechanics, backstory, or aesthetics first?
(Shamelessly stolen from [email protected].)
When you’re making a character, do you prefer to start with the mechanics, backstory, or aesthetics first?
(Shamelessly stolen from [email protected].)
I go for mechanics. I’m not a huge flavor guy, but I get interested with mechanical concepts and want to see how it works out and if I can make favorable combinations. I haven’t played enough 2e to know how well that works, but that’s more or less what I’ve always done with TTRPGs.