Holy jeepers! 12 grand usd for a game! Never grew up around these but they’re the only games I emulate seeing how it’s 400usd for a aes everdrive and 1.2k for a console (in bad condition). The games really are beautiful though. Fatal fury has some of my favorite pixel art to date!
I was exaggerating, sorry :) I don’t know what that is in today’s money and am too lazy to find out, but it’s a lot. I don’t know exactly the difference between regular home console carts like those for Megadrive and SNES, and those for the Neo-Geo, but I think the main difference was that the Neo-Geo was essentially an arcade system, so didn’t sacrifice anything for the home cartridge version. I think the price was mainly so much higher due to the comparatively huge ROM chips back when memory was rather expensive. Typical SNES games were 8 megabits I think, and the largest (according to Wikipedia) was 48. Neo Geo could go much higher and games were often 100 megabits or more.
I do know a bit about AES hardware, and there are actually 2 boards in there (pic related)
Sorry if this gets a bit technical, but iirc it uses a huge banks of ROM then a chip to synchronize both boards. Might be entirely wrong though, I can’t find anything on it recently
Holy jeepers! 12 grand usd for a game! Never grew up around these but they’re the only games I emulate seeing how it’s 400usd for a aes everdrive and 1.2k for a console (in bad condition). The games really are beautiful though. Fatal fury has some of my favorite pixel art to date!
I was exaggerating, sorry :) I don’t know what that is in today’s money and am too lazy to find out, but it’s a lot. I don’t know exactly the difference between regular home console carts like those for Megadrive and SNES, and those for the Neo-Geo, but I think the main difference was that the Neo-Geo was essentially an arcade system, so didn’t sacrifice anything for the home cartridge version. I think the price was mainly so much higher due to the comparatively huge ROM chips back when memory was rather expensive. Typical SNES games were 8 megabits I think, and the largest (according to Wikipedia) was 48. Neo Geo could go much higher and games were often 100 megabits or more.
I do know a bit about AES hardware, and there are actually 2 boards in there (pic related)
Sorry if this gets a bit technical, but iirc it uses a huge banks of ROM then a chip to synchronize both boards. Might be entirely wrong though, I can’t find anything on it recently