@[email protected] to [email protected]English • 9 months agoValve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify Itwww.macrumors.comexternal-linkmessage-square116fedilinkarrow-up1307arrow-down15 cross-posted to: [email protected]apple_enthusiast[email protected][email protected][email protected]applegaming
arrow-up1302arrow-down1external-linkValve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify Itwww.macrumors.com@[email protected] to [email protected]English • 9 months agomessage-square116fedilink cross-posted to: [email protected]apple_enthusiast[email protected][email protected][email protected]applegaming
minus-squaresmoothbrain coldtakeslinkfedilink5•9 months agoThey have a proper, secure way to distribute packages - the app store. It just happens to be a GUI solution and not a CLI one.
minus-squareDerinlinkfedilink2•9 months agoSure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools? Like, xcode-select is able to grab dependencies. There’s no reason why a similar binary can’t be delivered with the porting sdk.
They have a proper, secure way to distribute packages - the app store. It just happens to be a GUI solution and not a CLI one.
Sure, exactly. So why do I need to install a third party CLI package manager for a first party suite of tools?
Like, xcode-select is able to grab dependencies. There’s no reason why a similar binary can’t be delivered with the porting sdk.