• @[email protected]
    link
    fedilink
    English
    131 year ago

    Why don’t they instead invest the money to make a pro CRT filter in that device? Games from that era look so much better on CRT TVs

    • ADHDefy
      link
      fedilink
      51 year ago

      It looks like it’s going to have a number of CRT filter presets based on actual TV sets from the time.

    • @kadu
      link
      English
      31 year ago

      The N64 in particular had the big advancement of hardware-backed anti-aliasing, but also the unfortunate characteristic of forcing it quite strongly on every scene. Games look way less blocky than their PS1 counterparts, but unless you’re emulating on a really high resolution or playing on an actual CRT, primitive antialiasing on such a low resolution can make N64 games look like you’ve covered your TV on Vaseline.

      • Pxtl
        link
        fedilink
        English
        11 year ago

        Even on a CRT a lot of N64 games looked blurry as hell back in the day.

        I was that one guy who hated 4 player Goldeneye. That game played like crap and looked like crap.