Just tested on Arch, installed nvidia-beta

Was using GE-Proton8-17

Got to the first open area. No missing textures, graphical glitches, nada. Seems to be running well, but didn’t have FPS counter visible to see.

  • @Molecular0079
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    21 year ago

    What resolution are you running at and what CPU do you have? I have a Ryzen 3900x and an Nvidia 3090 and in the Constellation headquarters, I am seeing around 34fps at 4K. I have to lower the render resolution to 55 to make it more responsive.

    • ∟⊔⊤∦∣≶OP
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      1 year ago

      5600X. I haven’t got that far, only to the first external area. I’ll take a screenshot of my settings.

      • @Molecular0079
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        21 year ago

        Ah 1440p. That explains the performance difference. The fact that this game is putting 3090s to shame is saying something.

        • ∟⊔⊤∦∣≶OP
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          21 year ago

          Switched to Experimental to see if that made any difference. Not really. On load, gpu is sitting around 60%. After going into and back out of the cave again, GPU sitting at 90% usage. CPU constantly around 60%.

          Seems like there are some optimisations that need to happen, better unloading perhaps.

          VRAM usage was around 6gb the whole time.

          • @Molecular0079
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            21 year ago

            I am seeing 90% usage as well. For CPU, I’ve been noticing that there’s one or two cores that get slammed to 100, so I am thinking its a CPU bottleneck. Makes sense considering that in some areas, lowering render resolution doesn’t do anything.

        • ∟⊔⊤∦∣≶OP
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          11 year ago

          I haven’t checked the stats while running yet, it could well be CPU that is the bottleneck

    • @LinusOnLemmyWld
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      11 year ago

      5950x, I get 60ish fps with a 7900xtx at 4k with fsr at 80pc, endeavourOS