One chestnut from my history in lottery game development:

While our security staff was incredibly tight and did a generally good job, oftentimes levels of paranoia were off the charts.

Once they went around hot gluing shut all of the “unnecessary” USB ports in our PCs under the premise of mitigating data theft via thumb drive, while ignoring that we were all Internet-connected and VPNs are a thing, also that every machine had a RW optical drive.

  • @ShunkW
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    541 year ago

    We worked around this at my old job by getting VirtualBox installed on our PCs and just running CentOS or Ubuntu VMs to develop in. Developing on windows sucks unless you’re doing .NET imo.

    • @lightnegative
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      21 year ago

      Developing on VMs also sucks, neverending network issues on platforms like Windows which have a shitty networking stack (try forwarding ports or using VPN connections).

      In fact, Windows is just a shitty dev platform in general for non-Microsoft technologies but I get that you needed to go for the least shit option

      • @ShunkW
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        21 year ago

        Yeah fortunately we didn’t need to do any port forwarding or anything complex for networking for developing locally. It was definitely much easier for us. I don’t like Apple, but I didn’t mind my other old job that gave us MacBooks honestly.