• @[email protected]
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    371 year ago

    They’ve allowed the Skywind and Skyblivion projects to continue, under the assumption you’ll need to own the previous games in order to run the mod.

    • @[email protected]
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      101 year ago

      I thought both of those projects were explicitly not using files and models from the original games, but were instead recreating the content.

      • @[email protected]
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        61 year ago

        They are but I heard they have to do a check to make sure you have them in your library or something. It’s been a couple of years and I’m pulling from memory.

        • @CitizenKong
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          51 year ago

          Yeah, something like Enderal is similar in this respect, it doesn’t use any assets from the original game as far as I’m aware but you still need Skyrim installed to run it.

      • @[email protected]
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        11 year ago

        A lot of total asset replacement mods and ports require some form of check against a legitimate copy, such that they aren’t distributing copies of a game, just a way for people to modify their own copy. It isn’t a flawless legal defense, far from it, but it’s a whole lot better than just getting hit with “you’re just outright distributing a copy of someone else’s game”