@Wogi to [email protected] • 1 year agoParadox how could youimagemessage-square232arrow-up1942arrow-down133
arrow-up1909arrow-down1imageParadox how could you@Wogi to [email protected] • 1 year agomessage-square232
minus-square@[email protected]linkfedilink10•1 year agoMore than enough for a top down strategy game. Why are you so obsessed with 60 fps in a game where nothing moves fast and reaction times dont matter
minus-square@[email protected]linkfedilink8•1 year agoFor me it’s smoother camera panning. I just love that 60+fps feel when you move the game camera. Silky smooth.
minus-square@[email protected]linkfedilink1•1 year agoAbsolutely. If I’m spending my money on a game and running it on an above average hardware, the bare minimum I will expect is to atleast run smoothly regardless of features or quality. The bar is so fucking low.
minus-square@[email protected]linkfedilink0•1 year agoCap your fps if you don’t want it jumping around
minus-square@[email protected]linkfedilink1•1 year agoOh sick thanks yeah i needed someone to tell me my own experiences.
minus-square@[email protected]linkfedilink0•1 year agoOkay, as a quick test Look at a slideshow, and go to the next slide once per minute Now go to the next slide every second You’ve just simulated low and high fps, which one is harder?
minus-square@[email protected]linkfedilink0•1 year agoIs this a bit? I’m telling you low fps are hard on my eyes, I don’t need to simulate 1fps vs 1fpm to know that. Plus there’s a vast difference between 15fps vs 30fps+ and 1fpm vs 1fps. You don’t have to eat the slop served to you, demand better.
More than enough for a top down strategy game. Why are you so obsessed with 60 fps in a game where nothing moves fast and reaction times dont matter
For me it’s smoother camera panning. I just love that 60+fps feel when you move the game camera. Silky smooth.
Absolutely. If I’m spending my money on a game and running it on an above average hardware, the bare minimum I will expect is to atleast run smoothly regardless of features or quality.
The bar is so fucking low.
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Eye strain
Cap your fps if you don’t want it jumping around
It’s not about the fluctuations lmfao.
Then you aren’t going to experience eye strain
Oh sick thanks yeah i needed someone to tell me my own experiences.
Okay, as a quick test
Look at a slideshow, and go to the next slide once per minute
Now go to the next slide every second
You’ve just simulated low and high fps, which one is harder?
Is this a bit? I’m telling you low fps are hard on my eyes, I don’t need to simulate 1fps vs 1fpm to know that.
Plus there’s a vast difference between 15fps vs 30fps+ and 1fpm vs 1fps.
You don’t have to eat the slop served to you, demand better.