mike591 to [email protected] • 1 year agoCities: Skylines 2 devs considered release delay to boost performance, but decided it's "not a dealbreaker"www.rockpapershotgun.comexternal-linkmessage-square7fedilinkarrow-up112arrow-down10file-textcross-posted to: [email protected]
arrow-up112arrow-down1external-linkCities: Skylines 2 devs considered release delay to boost performance, but decided it's "not a dealbreaker"www.rockpapershotgun.commike591 to [email protected] • 1 year agomessage-square7fedilinkfile-textcross-posted to: [email protected]
Cities: Skylines 2 developers Colossal Order and publisher Paradox Interactive have penned a letter to their community …
minus-square@[email protected]linkfedilink11•1 year agoLet’s be clear, though: developers did not make this decision. Managers and publishers did.
minus-squareampersandrewlinkfedilink2•1 year agoThose managers and publishers were likely looking at their burn rate and needed to get some funding to come in to keep the studio afloat. It’s tough out there for games right now.
minus-squareampersandrewlinkfedilink1•1 year agoNot really. If they could afford to release it after optimizations, they would.
minus-squareripcordlinkfedilink2•1 year agoThere is so much evidence of companies not doing the opposite, it seems like a really big assumption.
Let’s be clear, though: developers did not make this decision. Managers and publishers did.
Those managers and publishers were likely looking at their burn rate and needed to get some funding to come in to keep the studio afloat. It’s tough out there for games right now.
That’s…a pretty big, pure guess there.
Not really. If they could afford to release it after optimizations, they would.
There is so much evidence of companies not doing the opposite, it seems like a really big assumption.