We’ve jumped way ahead in release schedule last week due to Hydroid’s rework, so I’m bringing us back to it. Starters are done, but one frame that was there since the begging was skipped over. It’s time for her fiery entrance!

Release date: 2012-10-25

Abilities:
Passive: Reveling in the heat of combat, Ember gains 5% extra Ability Strength for every enemy burning with an active Heat status effect within a 50 meters radius.
Fireball - Charge and release a fiery projectile that ignites enemies on contact.
Immolation - Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.
Fire Blast - Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor.
Inferno - Command a flaming comet to crash down in front of ember, engulfing enemies with a fire that can spread through their ranks.

Acquisition: Blueprint purchasable from the market, components drop from General Sargas Ruk on Tethys, Saturn.

  • KeegenOP
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    41 year ago

    I have very little to say about Ember. She was a frame I never really played much. By the time I graduated from CC to tanks and finally into DPS, I jumped straight into Saryn and Mesa with all the mods and arcanes I had. I do remember the old days when World on Fire (her old 4) was the easy mode map cleaner, and her passive required her to set herself on fire with map hazards!