We’ve jumped way ahead in release schedule last week due to Hydroid’s rework, so I’m bringing us back to it. Starters are done, but one frame that was there since the begging was skipped over. It’s time for her fiery entrance!

Release date: 2012-10-25

Abilities:
Passive: Reveling in the heat of combat, Ember gains 5% extra Ability Strength for every enemy burning with an active Heat status effect within a 50 meters radius.
Fireball - Charge and release a fiery projectile that ignites enemies on contact.
Immolation - Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.
Fire Blast - Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor.
Inferno - Command a flaming comet to crash down in front of ember, engulfing enemies with a fire that can spread through their ranks.

Acquisition: Blueprint purchasable from the market, components drop from General Sargas Ruk on Tethys, Saturn.

    • @EmpathicVagrant
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      21 year ago

      I haven’t played her since the new one was implemented. She was in my top 5 now she’s bottom 10

      • @orclev
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        01 year ago

        I tried, but she’s just so very meh now. Damage is pitiful, CC is almost non-existant, she’s squishy, just no redeeming qualities. She’s the worst thing you can be in Warframe, boring.

        • @EmpathicVagrant
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          21 year ago

          It’s so sad, really. From an epic glass support to a paper mache echo of what she was