@uis to [email protected] • edit-211 months agoGamedev and linuxtreebrary.pone.socialimagemessage-square68arrow-up11.42Karrow-down118file-textcross-posted to: gameslinux_gaming
arrow-up11.4Karrow-down1imageGamedev and linuxtreebrary.pone.social@uis to [email protected] • edit-211 months agomessage-square68file-textcross-posted to: gameslinux_gaming
Source: https://www.reddit.com/r/gamedev/comments/qeqn3b/despite_having_just_58_sales_over_38_of_bug/
minus-square@[email protected]linkfedilink3•11 months agoGarry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
minus-square@[email protected]linkfedilink5•11 months agoLooking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans
Garry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
Looking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans