@uis to [email protected] • edit-21 year agoGamedev and linuxtreebrary.pone.socialimagemessage-square67arrow-up11.42Karrow-down118file-textcross-posted to: gameslinux_gaming
arrow-up11.4Karrow-down1imageGamedev and linuxtreebrary.pone.social@uis to [email protected] • edit-21 year agomessage-square67file-textcross-posted to: gameslinux_gaming
Source: https://www.reddit.com/r/gamedev/comments/qeqn3b/despite_having_just_58_sales_over_38_of_bug/
minus-square@[email protected]linkfedilink3•1 year agoGarry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
minus-square@[email protected]linkfedilink5•1 year agoLooking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans
Garry from Facepunch was pretty down on Linux from Rust (the game) because of the high bug to purchase ratio and because some stuff just didn’t work on the Linux version of Unity but worked fine on Windows. I mean, fair enough.
Looking in to it a bit more, it looks like they handled this extremely well, admirably even! https://rust.facepunch.com/news/updated-linux-plans