Anyone sad that @starfield didn’t knock it out of the park on release day has never played a Bethesda game on release day. wait for it.

  • @[email protected]
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    21 year ago

    I just realized I had the perfectly wrong typo in my past post. Instead of “…I am not burnt out…” it was suppose to be “I am now burnt out”. Literally the exact opposite meaning as I was intending.

    I am very excited for where the mods for this game go, but I am resenting Bethesda more and more for their tactic in the market and reliance on free labour. It is tons of the little things, like the colony ship that arrives at Paradiso, but all of the lamps / chairs / computers / etc are just the absolute normal game models and textures.

    Such a lack of attention / giving a damn. I feel bad for the developers because you know it is management budgeting the hours that force them to skip things

    • @[email protected]
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      21 year ago

      Yeah I get all that. Not being able to just shoot that Paradiso CEO was annoying too. I mean yeah you shouldn’t do that, but it should be an option.

      Things like too many cutscenes are annoying. Like elevators, they are always cutscenes even if you can just walk seamlessly where they go like in Cydonia. I’m hoping a patch can reduce the cutscenes or at least make them more immersive.

      I’m impressed by the details in Starfield in 1,000 ways but also amazed at details they missed.

      I’m sure I will get back into Starfield, I’m just giving things a while to get better.