@[email protected] to [email protected]English • 1 year agoHow Difficulty Class and the D20 engine ruined roleplayingmythlands-erce.blogspot.comexternal-linkmessage-square28fedilinkarrow-up127arrow-down116
arrow-up111arrow-down1external-linkHow Difficulty Class and the D20 engine ruined roleplayingmythlands-erce.blogspot.com@[email protected] to [email protected]English • 1 year agomessage-square28fedilink
minus-square@[email protected]linkfedilink3•1 year agoYep. Agreed. Sometimes the phenomenon you’re describing was called a “fantasy heartbreaker”. Clearly they were passionate but didn’t have the breadth of experience to really go somewhere new and exciting.
minus-square@[email protected]linkfedilinkEnglish2•1 year agoYep. And sometimes that lack of breadth was deliberate. They wouldn’t look at alternatives. They just wanted to “fix” the game they played.
Yep. Agreed. Sometimes the phenomenon you’re describing was called a “fantasy heartbreaker”. Clearly they were passionate but didn’t have the breadth of experience to really go somewhere new and exciting.
Yep. And sometimes that lack of breadth was deliberate. They wouldn’t look at alternatives. They just wanted to “fix” the game they played.