Oh hey look, its another release around the corner! This release adds in OLED dark mode, initial inbox features, better accessibility, compact mode, and improvements to a whole bunch of things too long to post here.
Obligatory message: If there are any developers out there who want to contribute to this project, that would be greatly appreciated!
Update: A hotfix has been released to fix some initial issues with the release: https://github.com/hjiangsu/thunder/releases/tag/v0.2.1%2B7
To see the full details of this release, check out the GitHub release announcement: https://github.com/hjiangsu/thunder/releases/tag/v0.2.1%2B6
For those on TestFlight, the update should automatically install on your device. For those who obtained the app through IzzyOnDroid, that update should eventually reach your devices!
There is also a discussion page here for any general discussions about this release if anyone is interested: https://github.com/hjiangsu/thunder/discussions/67
It has been incredible to see all the community support and feedback from the last release! Let’s continue this and make Thunder an even better experience :D
Really loving Thunder so far! Truly a very smooth user experience.
I have been getting a few crashes though when scrolling through or navigating around a little too quickly. Is there any easy way to pull debug logs to help diagnose the problem?
Also it looks like when returning from a full-screen image the cached content in the feed tries to refresh, which is probably contributing to the above problem!
Still amazing work and I’m continuing to enjoy using it very much!
Unfortunately there’s not really a debug log at the moment - I would have to take a look to see how I could implement that if possible.
I think one main issue that might be causing the crashes is if there are too many images or media being loaded at a time in the background. This can cause lag spikes to occur, or it can just take up a lot of memory in the background which slows things down and cause a potential crash. This issue will take a bit of time to solve, but I’ll see if theres better ways to handle large amount of media/processing in the background