@[email protected] to [email protected] • 1 year agoBigger Than Godzilla: Why Are Games Using So Many Gigabytes?www.techspot.comexternal-linkmessage-square21fedilinkarrow-up181arrow-down14cross-posted to: [email protected]
arrow-up177arrow-down1external-linkBigger Than Godzilla: Why Are Games Using So Many Gigabytes?www.techspot.com@[email protected] to [email protected] • 1 year agomessage-square21fedilinkcross-posted to: [email protected]
minus-square@Katana314linkEnglish1•1 year agoI think I’ve been told that AAC uses just enough CPU to decode that developers don’t want it. Even that assessment could be wrong.
I think I’ve been told that AAC uses just enough CPU to decode that developers don’t want it. Even that assessment could be wrong.