Chewy to [email protected] • 1 year agoIntroducing graphics offload – GTK Development Blogblog.gtk.orgmessage-square5fedilinkarrow-up163arrow-down11cross-posted to: [email protected][email protected]
arrow-up162arrow-down1external-linkIntroducing graphics offload – GTK Development Blogblog.gtk.orgChewy to [email protected] • 1 year agomessage-square5fedilinkcross-posted to: [email protected][email protected]
minus-square@interceder270link-14•1 year agoFunny how much more complexity compositors add just so users can have stupid effects on their desktop.
minus-square@[email protected]linkfedilink19•edit-21 year agoI thought this was an article talking about how Wayland makes it possible to perform deeply low-level optimizations to improve the performance of things like high-resolution video playback. Thank you for clearing it up for me.
minus-squareconciselyverboselinkfedilink16•1 year agoImagine anyone having a need for a video stream in the modern era. Or any other canvas with complexity .
Funny how much more complexity compositors add just so users can have stupid effects on their desktop.
I thought this was an article talking about how Wayland makes it possible to perform deeply low-level optimizations to improve the performance of things like high-resolution video playback. Thank you for clearing it up for me.
This is Top tier sarcasm!
Imagine anyone having a need for a video stream in the modern era.
Or any other canvas with complexity .
How is this article about desktop effects?