• @[email protected]
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      71 year ago

      Valve was a completely new company then. They weren’t going indie, but Sierra didn’t pay them for the remake of Half-Life. In the documentary they talk about financing it by creating Half-Life: Day One.

    • @Sylvartas
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      21 year ago

      Implying they’re not passing on whatever that “costs” them to the studio…

    • @[email protected]
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      21 year ago

      Depends on the circumstances. Small self funded team, part time? Can probably delay indefinitely.

    • @dylanTheDeveloper
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      11 year ago

      Usually publishers have multiple products in development simultaneously with varying degrees of investment, the more money invested into a studio to develop a game the more urgent they want it finished.