Quaterbacking is extremely difficult because each spirit works completely different from each other.
every ability card in the game is unique and while in the beginner setup each spirit has their fixed selection even that is too much for me to remember. If you go full rules. Every spirit play with different cards each game.
every spirit has their own set of innate abilities that tweak their gameplay and uses different growth options that influence the pace and rythm at which they grow in power. One of may faves for example is Ocean’s Hungry Grasp where one option is to flow into the land and have powerful turns but are ultimately forced into an ebb cycle where you pull back to the sea to recharge
at higher player counts there’s simply too much going on on the island to fully discuss every little bit. The game runs far better for everyone if each player takes charge of the problems they can handle and calls out the one’s they can’t. This leaves a small subset to cooperate on.
This is probably the most truly cooperative game I’ve ever played.
Quaterbacking is extremely difficult because each spirit works completely different from each other.
This is probably the most truly cooperative game I’ve ever played.
Wow thank you so much for the explanation! I am very intrigued! Will have to consider it for sure
This is my favorite spirit. Such a fun and flavorful spirit, wow.