@[email protected] to [email protected]English • 1 year agoReport: 83% of mobile games fail in the three years after launchwww.gamesindustry.bizexternal-linkmessage-square23fedilinkarrow-up1163arrow-down15cross-posted to: [email protected]
arrow-up1158arrow-down1external-linkReport: 83% of mobile games fail in the three years after launchwww.gamesindustry.biz@[email protected] to [email protected]English • 1 year agomessage-square23fedilinkcross-posted to: [email protected]
minus-square@xkforcelink15•1 year agoA whale is someone that spends a tremendous amount of money on mobile games. These are the people most games pander to or otherwise design themselves around
minus-square@Frozengyrolink5•1 year agoMost people spend nothing or just a few bucks on mobile games. But the “whales” spend several thousand.
minus-square@[email protected]linkfedilink3•1 year agoBut not on all games. Only on games they’re addicted to. It’s a finite resource that mobile games have to fight each other for.
What do you mean by whales everywhere?
A whale is someone that spends a tremendous amount of money on mobile games. These are the people most games pander to or otherwise design themselves around
Most people spend nothing or just a few bucks on mobile games. But the “whales” spend several thousand.
But not on all games. Only on games they’re addicted to.
It’s a finite resource that mobile games have to fight each other for.