At launch, Steam Deck players made up 10% of the playerbase for The Pale Beyond. 9 months later after sales/etc that number has dropped to 5%.

Both numbers are significantly more than the steamOS user percentage (0.5%), so we can make the assumption that Steam Deck users make up a disproportionately high amount of games sales, and particularly full price sales for new releases.

  • @SzethFriendOfNimi
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    210 months ago

    After 9 months that seems to be about right for how many players are engaging with a title though doesn’t it?

    It’s not a live service kind of game