- cross-posted to:
- [email protected]
- foss_gaming
- cross-posted to:
- [email protected]
- foss_gaming
Based on quake engine, now it has all the bells and whistles of modern graphics.
Based on quake engine, now it has all the bells and whistles of modern graphics.
Nope, way too young for that. The most boomery shooter I ever played before that is probably Tribes Ascend.
Makes sense! I think it’s kind of what you’re used to, you know? I remember disliking games where you had to pick your load out ahead of time when that started to be more common because it felt limiting to me, and also removed an element of map control. I like them just the same now, but it took a while to get used to it!