I’m gonna nitpick you here. Civ 6 is not an RTS. City Skylines is not an RTS, although it has some nontraditional RTS elements. Total war is like a hybrid RTS.
Age of empires and company of heroes are RTSs. The thing that makes an RTS is the Real Time Strategy.
Civ is a turn based 4x. City Skylines is a city builder. Total war is a hybrid turn based 4x and RTS.
It’s turn based. Played in rounds like other 4x games. It’s possible for 4x games to have RTS elements, but the genre RTS is primarily building and battling individual units in real time.
To clarify, a game not being RTS specifically doesn’t mean it’s not a strategy game, or grand strategy. It’s just not what the genre RTS defines.
Look at any of the following full RTS titles and see the difference: Age of empires, Command and Conquer, Warcraft III, Starcraft II, Company of heroes, Halo Wars, Warhammer 40k Dawn of War.
For what RTS hybrid looks like in 4x, look at the total war series, where the battles are fought on real time battle fields managing individual units.
Steam lists stellaris as 4x, real time with pause. You can decide that means something different all you want. I gave you the tools you need to figure it out.
Frankly, I don’t have time to argue with someone about something trivial over the course of weeks. Later
I’m gonna nitpick you here. Civ 6 is not an RTS. City Skylines is not an RTS, although it has some nontraditional RTS elements. Total war is like a hybrid RTS.
Age of empires and company of heroes are RTSs. The thing that makes an RTS is the Real Time Strategy.
Civ is a turn based 4x. City Skylines is a city builder. Total war is a hybrid turn based 4x and RTS.
Stellaris
Stellaris is a 4x my friend, not RTS
why not RTS?
It’s turn based. Played in rounds like other 4x games. It’s possible for 4x games to have RTS elements, but the genre RTS is primarily building and battling individual units in real time.
To clarify, a game not being RTS specifically doesn’t mean it’s not a strategy game, or grand strategy. It’s just not what the genre RTS defines.
Look at any of the following full RTS titles and see the difference: Age of empires, Command and Conquer, Warcraft III, Starcraft II, Company of heroes, Halo Wars, Warhammer 40k Dawn of War.
For what RTS hybrid looks like in 4x, look at the total war series, where the battles are fought on real time battle fields managing individual units.
it’s not turn based.
Great argument. That doesn’t make it rts
RTS is not inclusive of any game based on whether it’s turned based or not, it’s a specifically defined genre of game.
of which stellaris seems to fit nicely.
Steam lists stellaris as 4x, real time with pause. You can decide that means something different all you want. I gave you the tools you need to figure it out.
Frankly, I don’t have time to argue with someone about something trivial over the course of weeks. Later
“Don’t care. Strategy. Whatever.”
Don’t care. Strategy, whatever.
I don’t care that you don’t care. Different meanings exist.