I have been playing NMS via GOG off and on since release day. I completed the first expedition and then have not played another one until the most recent three, which I did on my PS5, and the most recent one I did also on Mac via Steam. I have been looking forward to playing older expeditions I missed in years prior, plus being able to have them done on both Steam and PS5.
But in looking at the last two years both times the expedition replays started in November. I am slowly losing hope that I will get to play them this year.
If I had to speculate, I think there could be a couple things at play…
Personally, I am on a NMS hiatus until the next expedition or major update.
How does running another expedition cost them anything once it’s already created?
I am still speculating but…
Both of these may be very low cost but it still may not be worth it for them to do it. They continue to release new content for free, which is great, except it’s also not a sustainable business model. They probably have to keep it as lean as possible.
I can’t imagine a company that wants you to buy and play their game/buy micotransactions (quicksilver) would have an issue with more people playing their game. Even if theyre using a highly elastic cloud solution that scales with user base I don’t think the extra playtime and potential for future purchases would make them think twice about the additional server cost.
There are microtranactio s in nms?
Pretty sure you can buy quicksilver for real money, can’t you?
I have no idea, I just get mine from the nexus.
I knew it was on macOS, i had no idea it is available on ipad.