Yes… But there are people who professionally do this. Worldbuilders. They are clearly material dependent. Witcher 4 will probably meet the high expectations.
Yes… But there are people who professionally do this. Worldbuilders. They are clearly material dependent.
Of course they are. World builders can only spend so long on one given project, and have to tie their work in with prior material, then on a sequel they get a chance to explain events in the time gap as well as expand on more bits.
Look at the Elder Scrolls series. A lot of the lore in Skyrim was written nearly 20 years before the release of that game. And Oblivion massively expanded on things introduced in Daggerfall
After the clusterfuck of Cyberpunk? CDPR is now Bethesda 10 years ago. I have no expectations for this game.
They botched a release, worked their arses off and fixed their mistake, and released a well received dlc after focusing on that. The fucking horror.
Cyberpunk 2077 is now a really fucking good game. Seriously. Play it nowadays. It’s very much a NMS story.
That speaks a lot about the dev Commitments but the lore is simply not at the same standard.
What did you expect? Witcher is based on a book series and CP77 is based on a TTRPG.
The books have a lot more lore already written than you can expect of a TTRPG.
Yes… But there are people who professionally do this. Worldbuilders. They are clearly material dependent. Witcher 4 will probably meet the high expectations.
Of course they are. World builders can only spend so long on one given project, and have to tie their work in with prior material, then on a sequel they get a chance to explain events in the time gap as well as expand on more bits.
Look at the Elder Scrolls series. A lot of the lore in Skyrim was written nearly 20 years before the release of that game. And Oblivion massively expanded on things introduced in Daggerfall
Witcher 3 had a bad release as well