Gog is doing much better than in 2022. They are making 1.2M dollars in profit. Which is pretty good for such a platform personally. I really like the ideals of GOG, but haven’t really used the platform a whole lot.
If you want a markup of what this actaully means see here
You mean support for native Mac games? Or support for cross-platform (e.g. running old Windows games on Mac)?
There are a lot of challenges in those solution spaces, not the least of which is that Apple has its own, pretty mature app store/games store for its own devices. So any native Mac game worth having is gonna start there.
By comparison, for most of the older DOS/Windows games that GoG supports, Steam is their only competitor (and arguably it’s not even a competitor for many older titles). Meanwhile getting those games running on the Mac at all is a challenge, and even more of a challenge now that Apple has moved off x86 entirely.