• @JeffCraig
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    12 years ago

    This one is hard for me to have an opinion on.

    Loot rolls need to be controlled by the server, or else people will just exploit all that stuff.

    Diablo doesn’t have a lot of mechanics that really need players to interact with each other, but games like that and WOW are entirely based around gear grind. All accomplishment requires players to have a level playing field or players just won’t want to play. It’s just wierd like that.

    If people want an offline game, they should buy an offline game. It’s not that smart to buy an always-online game and then complain about it.

    • @RoboticMask
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      22 years ago

      IMHO the best way is what Blizzard did with Diablo 2, where players simply had every choice: Want to play alone? You can, just play offline. Want to play with people in your house? You can, using LAN mode. Want to play with people online with your own single player character? You can, using open Battle.Net. Want to play with people online with a server-stored character to prevent cheats? You can, using closed Battle.Net.

      There is IMHO no technical reason blizzard couldn’t offer exactly this with Diablo 4 Also, I haven’t bought Diablo 4, one of the reasons is it being online-only. Would it be playable offline, I might have had bought it.

    • @[email protected]
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      22 years ago

      I don’t know anything about the most recent games, but if it’s anything like D1 and D2, a huge part of the game is single player. So what if someone wants to cheat their way through the game? It’s not affecting other players and you get to enjoy the game the way you want to.