• @[email protected]
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      151 year ago

      Agreed, however even if it can feasibly look like that it will never look that good on my computer.

    • ShadowCat
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      101 year ago

      In fairness, their first trailers for the past 2 GTA games haven’t been gameplay, so I assume they’re just keeping with that pattern. And also those trailers did look similar to the final game, not exact but I don’t think it’s much of a stretch to expect GTA VI to look this good on max settings.

      Framerate on the other hand, maybe to look this good it’ll have to be 30 which won’t be nice

      • @[email protected]
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        21 year ago

        Yeah, the video is 30fps, and seems to be captured at 1440p given the stair-stepping on some of the surfaces. Though that’s reading quite a bit into a short clip, so we’ll see.

      • @[email protected]
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        21 year ago

        Based on how late into the console Gen it is releasing wouldn’t be surprised if their strategy is 30 fps and then selling a 60+ fps version remaster for next Gen consoles, and then 18 months later a PC version.

      • gila
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        21 year ago

        It’s the mocap/animations. Every character in every scene in the trailer is fully mocapped. Crowds dancing in sync together at a club, reacting to eachother on the beach, parking on a busy street and exiting cars. I’m sure some of it is in the game, in scripted encounters. Probably not random sandbox gameplay people think of when they think GTA

    • @MeatsOfRage
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      101 year ago

      The trailer is full of artifacts that are common with modern game graphics techniques. The hair on the girl at the roof top pool is the easiest place to identify this. It has that shimmery pixel effect that is common with frame reconstruction like FSR or DLSS, not sure what they’ve implemented here. Probably FSR since it’s a console first target. It’s definitely in engine footage.

      • @[email protected]
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        11 year ago

        There does seem to be evidence of some post-processing though in some scenes, or perhaps renders instead of engine footage, but it’s pretty hard to tell. Most of it looks to be in-engine captures.

    • @[email protected]
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      41 year ago

      Yeah, maybe it could look like that, but obviously they haven’t actually implemented everything to make it look like that, so it’s still completely up in the air, whether it actually will look like that.