• ChewyOP
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    211 year ago

    If the system can’t keep up with the animation of e.g. Gnome’s overview, the fps halfes because of double buffered vsync for a moment. This is perceived as stutter.

    With triple buffer vsync the fps only drop a little (e .g 60 fps -> 55 fps), which isn’t as big of drop of fps, so the stutter isn’t as big (if it’s even noticeable).

    • @[email protected]
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      1 year ago

      Maybe the animation a bit simpler…?

      Less animation is usually better UX in something often used, if it’s not to hide slowness of someting else.