• @Zahille7
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    61 year ago

    You also can’t have that much roleplaying depth with a procedurally generated world. There’s only so much that we’ll be able to do on RNG alone.

    • @ours
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      51 year ago

      That’s why the likes of STALKER and Subnautica stand up in my mind in terms of survival, exploration, and adventure. Hand-crafted worlds and quests are hard to beat.