- cross-posted to:
- linux_gaming
- cross-posted to:
- linux_gaming
THIS BUILD IS ONLY FOR LEAGUE OF LEGENDS FROM RIOT GAMES.
proton-wine updated to bleeding edge used in GE 8-25 builds
League of Legends patches rebased onto proton-wine
Patch 13.22/23 fix from moonshadow applied (thank you!!!)
Backport of upstream patch required for LoL (thanks MarshNello for bisecting this!) https://gitlab.winehq.org/wine/wine/-/commit/ea640f6cece7660ffc853b7d574fbe52af34901a
Rebase of ntdll-WRITECOPY patches from staging added on top of proton (needed for LoL)
All current Wine-GE patches from main Wine-GE build are included.
For any other current wine builders – as far as we’ve found LoL needs the LoL patches from this build alongside ntdll-WRITECOPY from staging to work on vanilla. If building 8.15 or older it also requires this commit to be backported: https://gitlab.winehq.org/wine/wine/-/commit/ea640f6cece7660ffc853b7d574fbe52af34901a
It’s not recommended to use anything older than 8.0 because pre-8.0 builds break the JP and KR region clients.
Last I played (almost a year ago) this was also happening to me, I thought at the time that maybe I was just using a computer too underpowered to play it well