• roguetrick
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    1 year ago

    Once a week is a hard sell, really. I couldn’t even pull that off in high school.

    • @[email protected]
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      91 year ago

      It’s only a hard sell if you want it to be a hard sell. The fact my table plays once a week was a big plus for me.

        • @[email protected]
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          101 year ago

          For most games, three hours is about the minimum to get anything done. It takes some time to get settled and ramp up into the game.

          More than five hours is typically too long. Most people lose focus or get bored. Or just have other stuff in their life blocking that many consecutive hours.

        • @[email protected]
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          81 year ago

          We play for 3 hours, maybe 4 when no one has work the next day.

          12 hour sessions are a fucking slog. They are hard to get through and are really only good for people who want that.

          Shorter sessions are less likely to burn you out.

          • Ekky
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            21 year ago

            Three to six hours are pretty standard when doing weekly DnD, but DnD parties (like LAN parties) are also pretty awesome every now and again.

            But I cannot really imagine purely doing 12 hour games. Weekdays are too short for that, and I prefer keeping weekends free for non-repeating events.

          • the post of tom joad
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            11 year ago

            That’s good to hear. My first ever D&D group did those and i was worried that was normal. I want the character i made to live again someday

    • @[email protected]
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      11 year ago

      In high school, Mom was always pre-empting game nights with visits to Aunt So-and-so or whatever. “You can play your game any time.”

      These days I play 2 or 3 times a week. But I can stop any time I want.