By hours played, it’s either Valheim or Baldur’s Gate 3. Fallout 76 should get mentioned, as it was a lot of fun until it wasn’t. Falling victim to the story lines sort of running their course and the game turning into a standard MMO grind-fest. I’ll also mention Green Hell, which was a passable survival-crafting game with enough story to make a “play through” actually have a meaning. Even if that meaning had all the subtlety of a tactical nuclear weapon. It’s also still seeing development, so it might be worth going back too. Finally, there was Raft, which was another fun survival-crafting game (is my preference in games obvious?), which also went for the subtlety of a water buffalo rutting. Again, fun while it lasted, but hardly worth playing more than once or twice.
By hours played, it’s either Valheim or Baldur’s Gate 3. Fallout 76 should get mentioned, as it was a lot of fun until it wasn’t. Falling victim to the story lines sort of running their course and the game turning into a standard MMO grind-fest. I’ll also mention Green Hell, which was a passable survival-crafting game with enough story to make a “play through” actually have a meaning. Even if that meaning had all the subtlety of a tactical nuclear weapon. It’s also still seeing development, so it might be worth going back too. Finally, there was Raft, which was another fun survival-crafting game (is my preference in games obvious?), which also went for the subtlety of a water buffalo rutting. Again, fun while it lasted, but hardly worth playing more than once or twice.