- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
This affects roughly 0.91% of the users according to the latest hardware survey (november 2023)
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
While understandable I hope Steam does keep working on these platform’s for some titles which might only run on older systems.
What titles only run on x86 and not x86_64?
Some obscure title will surely have weird driver, hardware and OS quirks. For example Crazy Machines 2’s physics break down and the fixes didn’t work for me. They use PhysX for their physics engine, before Nvidia acquired it, and it was heavily updated of course and now the puzzles don’t work anymore. Maybe somebody found another solution to it by now, but I haven’t checked it.
Child of light, a Ubisoft game, I couldn’t get working on windows 10. Forums say it hasn’t been patched since vista… Even if I copy the files over locally I don’t think I’ll have much luck getting uplay to run. Thanks DRM.
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I think people misunderstand what “active support” means, yeah. Of course Steam will at least for a time still work on Windows 7/8. It just means they’re sunsetting the testing VMs they’re using. From now on any breakage might happen and not be caught. Or might not happen. They won’t go out of their way to break it though, that’d be extra work for no income.
It will break as soon as they update CEF which they were likely dragging their feet on doing to keep Windows 7/8.1 support.
The entire Steam UI is a web page running on embeded chromium (what cef is), They’re using an ancient version atm (v85 i believe), current version is v121 and Windows 7/8.1 support was dropped in v110.
Because this will happen to Windows 10, 11 and so on as well. And at some point Windows will make breaking changes for some software in perhaps a decade or more, even if only overall very minor. We need and should think about preservation of cultural goods.
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Strengthening the open source community is not completely equal to archival missions. Keeping existing data available and usable is very different than rewriting code.
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The music CDs and DVDs in the library are most often proprietary, too, but they don’t suddenly disappear.
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