• KptnAutismus
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        11 months ago

        he bought the perfect VR headset company and then made it very difficult to homebrew and sideload. Mark killed VR.

        • @[email protected]
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          311 months ago

          He also made the Oculus lineup so cheap by subsidizing the costs with selling your data, that many VR startups couldn’t compete. Now there’s only a handful of groups still making any VR gear. Immediately after that he killed all PC based VR, though you can still do it with an add-on cable or wirelessly (which sucks on most WiFi), as an afterthought.

          This just locked everyone into the Oculus ecosystem and Facebook by extension, bricking more than a few headsets in the process. Now you either have to pay thousands to boutique VR outfits, or buy an Oculus and sell your soul to Zuckerberg for a cut rate product.

          I hold Mark solely responsible for killing VR as a consumer product.

          • @[email protected]
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            111 months ago

            He made VR less accessible to companies but way more accessible to end users. I don’t think it’s fair to say that VR is dead yet.

            • @[email protected]
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              211 months ago

              In my mind, it’s in its death throes.

              Zuckerberg killed competition and innovation in the industry.

              • @[email protected]
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                110 months ago

                I wouldn’t be surprised if VR booms soon in a hyper-competitive environment like phones pre-2016. We already had a boom, but there was a tiny market for decent VR. Now that Meta, Apple, and Samsung are making decent headsets at different price points, it’s only a matter of time before Huawei, Xiaomi, and Oppo start doing crazy stuff that sells well. Hopefully, Valve and HTC become even bigger players as well.

    • @SendMePhotos
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      211 months ago

      I thought 3d TV/movies were neat but not essential.