I think warden has the most underwhelming T3 talents. For example, if shielding dew lasted forever it would become viable.
Because currently leaving the dew on the ground for later is better than a shield that fades in two turns. Effectively wasting the dewdrop.
Maybe a nerf to max shield and buff the duration?
I will say it’s a talent I basically never get. And I usually metamorph Point blank as without RoSS I do better damage with whatever melee weapons I find on the ground that trying to use the bow.
I don’t think I’d take dew shielding much if it were only buffed though, the reason I love Huntress as a ranged character is avoiding melee to begin with.
I agree… but warden is supposed to be the tanky huntress subclass. You get 0-45 armor for free after all.