• @[email protected]
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    1811 months ago

    Agreed, bummer to see cancelled rather than delayed. That makes me think the technical reasons were either really difficult to overcome game breakers, or a complete scapegoat. “Technically we didn’t want to put the time or money into these” style

    • @clearedtoland
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      11 months ago

      Hadn’t they been forward about this earlier? They canceled the 2 DLCs to focus on the follow up to CP2077 and the new Witcher IPs. Something to do with their old game engine, which they said proved harder to work with than expected, and moving onto an off the shelf engine.

      Edit: here’s the Ars Techina article about it from Sept. 2023.

      • @[email protected]
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        1111 months ago

        Edit: here’s the Ars Techina article about it from Sept. 2024.

        they are already posting from the future about it!

        • @clearedtoland
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          511 months ago

          The AI overlords broke the space-time continuum.

    • @CheeseNoodle
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      310 months ago

      Iirc (I think there was a statement?) they were running into creation engine style issues with red engine as they really had to stretch it to make cyberpunk work. I’m sure we’ll all be happier in the long run to not have the next cyberpunk come out like starfield.