I think warden has the most underwhelming T3 talents. For example, if shielding dew lasted forever it would become viable.
Because currently leaving the dew on the ground for later is better than a shield that fades in two turns. Effectively wasting the dewdrop.
Maybe a nerf to max shield and buff the duration?
I take shielding dew as a talent occasionally and I very, very, rarely have shielding unless I’m absolutely spamming regrowth effects. You really have to work to keep a usable amount of it applied at any time. You’re more likely to exhaust your regrowth wand than to keep the shield up consistently.
Maybe I’m doing something wrong but I wasn’t able to keep it active more than occasionally with a ~+3 wand of regrowth.
I feel like maybe the amount of shielding gained per drop could be a bit higher or the decay could be a bit slower or something.