@PugJesus to RPGMemes @ttrpg.networkEnglish • 1 year agoDM with malicious intentmedia.kbin.socialimagemessage-square53arrow-up1606arrow-down112starcopymore-verticalflagCreate ReportslashBlock usercross-posted to: [email protected]
arrow-up1594arrow-down1imageDM with malicious intentmedia.kbin.social@PugJesus to RPGMemes @ttrpg.networkEnglish • 1 year agomessage-square53starcopymore-verticalflagCreate ReportslashBlock usercross-posted to: [email protected]
minus-squarePugJesuslinkfedilink19•1 year agoGenerally, such paranoia is only for a single adventure (I had a haunted mansion my friend did where that paranoia was well done), or a one-off scare/surprise we can all have a good laugh about later. arrow-up119arrow-down10file-textreply1starmore-verticalmailMessageflagCreate ReportslashBlock user
minus-squarelittleblue✨link6•1 year agoYeah, if you try to make it a regular thing, I think you need to expect your player count to be less and less regular in correlation. arrow-up16arrow-down10file-textreply1starmore-verticalmailMessageflagCreate ReportslashBlock user
minus-square@[email protected]linkfedilink1•1 year agoI think that’s a terrific answer! arrow-up11arrow-down10file-textreply1starmore-verticalmailMessageflagCreate ReportslashBlock user
Generally, such paranoia is only for a single adventure (I had a haunted mansion my friend did where that paranoia was well done), or a one-off scare/surprise we can all have a good laugh about later.
Yeah, if you try to make it a regular thing, I think you need to expect your player count to be less and less regular in correlation.
I think that’s a terrific answer!