Hey everyone.
So, the problem is that in order to launch Pro Rally 2001, you first need to launch the RallySetup.exe, so that the game would create a config file called ed3.ini. But I use Linux and am trying to run this game with Wine. And Wine seemingly can run the main executable, but not RallySetup.exe.
So, what I need is for someone who uses Windows to just install that game and then sned me that file ed3.ini. I don’t think I can tell you where to download the game, but it’s basically abandonware, so many websites have it.
So anyway, if you helped me, I’d be very grateful.
EDIT: Thank you so much to everyone who participated!
Unfortunately, the game still doesn’t work at the moment. I suppose I’ll have to just run a virtual machine for it. But I wouldn’t know if I didn’t try.
Wine configuration to get the game running on my machine (creating a new .wine prefix):
Create 32bits wine: WINEARCH=win32 wineboot
Mount ISO: sudo mount -o loop ./Pro\ Rally\ 2001.iso /tmp/mntiso/
Install the game: wine /tmp/mntiso/SetupUbi.exe
updating the game (optional?): wine prorally2001_v11.exe
Install nglide: wine nGlide210_setup.exe
install INDEO codecs (Downloaded from https://archive.org/details/intel-indeo-codec-3.2-4.1-5.0): wine IV5PLAY.EXE
in winecfg add dll override: ir50_32.dll
Paste the ED3.INI file in the game directory
Run the game (will crash): wine C:\UbiSoft\ProRally2001\ProRally.exe
Run RallySetup and select glide: wine C:\UbiSoft\ProRally2001\RallySetup.exe
Configure glide to use vulkan: wine c:\windows\system32\nglide_config.exe
Run the game (will work): wine C:\UbiSoft\ProRally2001\ProRally.exe
For me, the game started but got stuck on loading screen. Had to use the AMD patched version and replace ProRally.exe
Hey, thanks for your help. I was able to get to the point where the game’s intro video runs and it crashes. Then, according to your guide, I should run RallySetup, but it still doesn’t work. The logs don’t show nothing either, only this error 3 times:
ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
But, AFAIK, it’s inconsequential