• @CaptainSpaceman
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    1811 months ago

    Its all client-side, so unless LoL is checking the hw on the monitor there is no way to detect it

    • @[email protected]OPM
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      2311 months ago

      They could ban hardware, rust banned a certain series of mice to prevent scripting.

        • Ephera
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          1011 months ago

          I don’t know, if LoL uses it, but there’s some pretty ridiculous infrastructure in place for DRM, where programs can detect that your entire hardware stack (CPU → GPU → cable → Monitor) hasn’t been tampered with: https://en.wikipedia.org/wiki/High-bandwidth_Digital_Content_Protection

          They still can’t detect when you’re filming your monitor, but pretty much everything else…

          • @[email protected]
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            11 months ago

            hdcp is easily defeatable nowadays.

            would their new anticheat be able to detect it?

            • @MrPoopbutt
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              311 months ago

              How does one defeat hdcp?

              • @[email protected]
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                11 months ago

                there are small boxes you can buy that you install before the monitor.

                it pretends to be your monitor while you can do shenanigans up the chain.

        • Dirk Darkly
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          911 months ago

          Depending on the game, this could open you up to a perma-ban (if found out). Which I think most multiplayer games take a hardline stance against circumventing their rules.

      • YMS
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        511 months ago

        And that’s actually an argument against buying this monitor, as long as you want to play any games with it. They have reason to ban you just for using this monitor. So in the end you have the choice between one monitor that could get you banned and all the others that don’t. I know which one I wouldn’t choose.

    • Kogasa
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      511 months ago

      Aren’t they about to start using their kernel-level anticheat for LoL? They very well could look at hardware ids