• @CaptainSpaceman
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    181 year ago

    Its all client-side, so unless LoL is checking the hw on the monitor there is no way to detect it

        • Ephera
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          101 year ago

          I don’t know, if LoL uses it, but there’s some pretty ridiculous infrastructure in place for DRM, where programs can detect that your entire hardware stack (CPU → GPU → cable → Monitor) hasn’t been tampered with: https://en.wikipedia.org/wiki/High-bandwidth_Digital_Content_Protection

          They still can’t detect when you’re filming your monitor, but pretty much everything else…

              • @[email protected]
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                1 year ago

                there are small boxes you can buy that you install before the monitor.

                it pretends to be your monitor while you can do shenanigans up the chain.

        • Dirk Darkly
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          91 year ago

          Depending on the game, this could open you up to a perma-ban (if found out). Which I think most multiplayer games take a hardline stance against circumventing their rules.

      • YMS
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        51 year ago

        And that’s actually an argument against buying this monitor, as long as you want to play any games with it. They have reason to ban you just for using this monitor. So in the end you have the choice between one monitor that could get you banned and all the others that don’t. I know which one I wouldn’t choose.

    • Kogasa
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      51 year ago

      Aren’t they about to start using their kernel-level anticheat for LoL? They very well could look at hardware ids