stopthatgirl7 to [email protected] • 10 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square89fedilinkarrow-up1281arrow-down19file-text
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7 to [email protected] • 10 months agomessage-square89fedilinkfile-text
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-square@[email protected]linkfedilinkEnglish6•10 months agoMore recent examples include Dragon Age Origins, BG3, Pillars of Eternity 1/2, Tyranny, and Wasteland 1-3
minus-square@[email protected]linkfedilinkEnglish5•10 months agoListing wasteland 1 is kinda funny since it came out back in 1988.
minus-square@[email protected]linkfedilinkEnglish9•10 months agoRight but I thought if I just said 2-3 is get a comment like “Wasteland 1 is a CRPG too!”
minus-square@[email protected]linkfedilinkEnglish2•10 months agoFair enough, but you did specify age and wasteland 2 and 3 are definitely modern CRPGS. While Wasteland 1 while good is anything but modern.
More recent examples include Dragon Age Origins, BG3, Pillars of Eternity 1/2, Tyranny, and Wasteland 1-3
Listing wasteland 1 is kinda funny since it came out back in 1988.
Right but I thought if I just said 2-3 is get a comment like “Wasteland 1 is a CRPG too!”
Fair enough, but you did specify age and wasteland 2 and 3 are definitely modern CRPGS. While Wasteland 1 while good is anything but modern.