stopthatgirl7 to [email protected] • 11 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square89fedilinkarrow-up1281arrow-down19file-text
arrow-up1272arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7 to [email protected] • 11 months agomessage-square89fedilinkfile-text
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squareFlashMobOfOnelinkEnglish1•11 months agoAh, my mistake. I thought it meant ‘top-down’ perspective.
But BG3 isn’t isometric?
Ah, my mistake. I thought it meant ‘top-down’ perspective.