• @[email protected]
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    4511 months ago

    The suspend feature is wildly important for me.

    If I had to boot a game and shut it down each time, I’d only pickup the device when I had set aside time to game.

    Since I can suspend and resume whenever, I pickup my steam deck all the time. I can play in the car and just suspend when we arrive or I can play for a few minutes while waiting for a meeting to start.

    I can play while my wife gets ready.

    Sometimes meets get canceled or there is traffic, so gaming sessions can really stretch out into a longer play time.

    If I couldn’t suspend, I wouldn’t have played in those moments.

    • FubarberryOPM
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      11 months ago

      Yeah same, being able to stop playing immediately is huge for me. There are a lot of games I would struggle to play through without it.

      Diablo 4 not playing nice with suspend (due to the always online requirement) was the main reason I couldn’t get into it and didn’t buy it after the free to play week ended.

    • Mak'
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      510 months ago

      I feel like this really the killer feature.

      I’ve seen a ton of digital ink spilled on all manner of positives, such as how amazingly-portable it is, or how it’s been doing wonders for the advancement of Linux gaming.

      But, I’ve yet to see anybody—outside you—speak about how amazing the suspend/resume is. And, that for me, is the reason why I play on a SteamDeck almost exclusively these days—even though I have a small collection of games I can play on Mac. I have such small windows of opportunity, and appreciate I can still play a game, even for a little as a few minutes.

    • Overzeetop
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      310 months ago

      My experience with suspend has not been good - causing glitching and requiring shutting the game down and reloading from a previous save whenever I suspended in a cut scene. As a result I haven’t used it much due to those first couple of trials; maybe it’s better now.

      • @[email protected]
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        410 months ago

        I have noticed a slight reduction in framerates when loading back in from a suspended state but only on certain games. Namely High On Life

        • Overzeetop
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          210 months ago

          I was in the middle of Witcher 3 when I got my deck, and pausing during a cut scene (and some are feature film length, it fells like) caused the video to go slide-show and the audio to get choppy, and there was no recovering the game. I basically had to go back to the previous save and play back to that point. PITA. Something similar happened in one other game (can’t remember at the moment) and I just gave up suspend unless it was something simple / mindless like Yoku’s Island Express.

    • @silentknyght
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      110 months ago

      I used to like suspend. How is your battery life while suspended? If I left mine in suspend for more than a few hours, it’d die, or I’d pick it up and there wouldn’t be enough battery to continue playing without also charging.

      • @azenyr
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        410 months ago

        Mine just lasts literally weeks, but I never tested it. It is so worry-free that I sometimes go multiple days without picking it up and when I finally do it has like 85% of battery and I don’t remember how much it had when I suspended it so I never even think about it. The TLDR is that the suspend in Linux works magically.

        • @[email protected]
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          110 months ago

          Unlike the Switch, which drains 70% of the battery in 3 days of standby. Every time I pick it up I have to charge it, it feels like such a chore that the SD has taken its place completely.

          I kinda regret having bought a Switch.

        • @silentknyght
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          110 months ago

          You’re talking about sleep/suspend directly from playing a game?

      • @[email protected]
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        110 months ago

        It seems to be a hit randomly and depends on the game, but I only play around the house, so it’s never been a big deal. I also try not to suspend unless I’ve saved already just in case, but I’m willing to take the risk.